Posted in Dust Devils on Nov 29th, 2006
The following is an excerpt from Chapter 4 of Dust Devils Revenged:
Violent and deadly confrontation between whites and various Indian tribes occurred throughout the history of the American West, and in fact preceded western expansion. Popular portrayals in early Western films of Indians as “bad guys” fail to explain the ugly truth about this period [...]
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Posted in Heads or Tales, Indie RPGs on Nov 29th, 2006
When I started creating and publishing games, I had a lot to learn. But, getting Dust Devils out there for GenCon 2002 and getting a great reception was thrilling. I had no idea at the time that I would affect any subsequent designs, or that I would later form strong opinions about role-playing games and [...]
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Posted in Heads or Tales, Indie RPGs on Nov 13th, 2006
This week brings more than one piece of news in which an RPG publisher is hugely impacted, directly, by a computer game publisher.
Most notably, RPG publisher White Wolf will merge with the creators of a nifty sci-fi MMORPG called EVE. I actually played EVE for about a week before I realized I was terrible [...]
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Posted in Dust Devils, Heads or Tales on Nov 2nd, 2006
The American West is the most exciting and engrossing example of western civilization rising its dominance. Western stories epitomize this struggle — the struggle of lawlessness and violence on the frontier as people sacrifice themselves in the name of order, progress and justice. When a Western figure picks up the gun, he does it because [...]
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Posted in Heads or Tales, Indie RPGs, Theory on Nov 1st, 2006
As I see it, one of the key differences between the pool of games we broadly point at and say “traditional” and the pool of games we generally point at and say “indie” is one of system.
Here’s what I mean. The vast majority of traditional games have different systems, yes. But, those are mechanical differences. [...]
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