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	<title>Chimera Creative Blog</title>
	<link>http://www.chimera.info/blog</link>
	<description>News and updates about Chimera Creative games</description>
	<lastBuildDate>Thu, 21 Aug 2008 15:13:28 +0000</lastBuildDate>
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		<title>Dust Devils Players Kit</title>
		<description>I've created a new Dust Devils Players Kit (PDF). It includes a page with two character records, and a second page with the Poker Hand chart, which also lists the amount of Harm each hand inflicts. Finally, the kit also includes a handy chart to see how you spend and earn ...</description>
		<link>http://www.chimera.info/blog/2008/08/dust-devils-players-kit/</link>
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		<title>Dust Devils actual play - Hell Hath No Fury</title>
		<description>Read this actual play account of Dust Devils at GenCon 2008. I ran a game with Chris and Susie Rogers. It was a quick game, but emotionally packed with a Dust Devils as Romeo and Juliet story. Chris and Susie were a joy to play the game with. </description>
		<link>http://www.chimera.info/blog/2008/08/dust-devils-actual-play-hell-hath-no-fury/</link>
			</item>
	<item>
		<title>44 Reserve Dice in five steps</title>
		<description>I designed 44 to be a simple game that you can play in one evening. One of the most important things to make that fun one-shot play happen is the Reserve.

Here's how it works. Every time it's your turn, you roll a bunch of dice to see what happens to ...</description>
		<link>http://www.chimera.info/blog/2008/08/44-reserve-dice-in-five-steps/</link>
			</item>
	<item>
		<title>Registering to comment on posts fixed!</title>
		<description>I just realized that visitors here were unable to register to comment on blog posts. I've fixed that.

If you recently tried to comment on a post, my apologies for the confusion and obstacles.

I do approve each new person's first post, but after that you can post immediately. So, if you ...</description>
		<link>http://www.chimera.info/blog/2008/08/registering-to-comment-on-posts-fixed/</link>
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		<title>3:10 to Yuma demo for GenCon</title>
		<description>I'm crafting a quick and dirty Dust Devils demo for GenCon based on the climax of recent Western remake, 3:10 to Yuma. The Devils came together nicely. The scenario is for 2 or 3 people.

Player 1 is my take on the Christian Bale character. He's a hungry farmer who has ...</description>
		<link>http://www.chimera.info/blog/2008/08/310-to-yuma-demo-for-gencon/</link>
			</item>
	<item>
		<title>Annual GenCon T-shirt</title>
		<description>For the last three years, I make it a point to find some new shirt to help promote my games and have a little fun. Last year, I got an Indianapolis Colts jersey with the number 44. It was great fun. Obviously, there's an Indianapolis Colts and GenCon Indianapolis tie-in. ...</description>
		<link>http://www.chimera.info/blog/2008/08/annual-gencon-t-shirt/</link>
			</item>
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		<title>Making 44: A Game of Automatic Fear easier to play</title>
		<description>Last year at GenCon 2007, I released the ashcan version of 44: A Game of Automatic Fear. Now, the game design is complete, and the game itself nears publication. I'm rewriting the text to incorporate all changes and extremely helpful feedback since last August.

My goal is to create a highly ...</description>
		<link>http://www.chimera.info/blog/2008/07/making-44-a-game-of-automatic-fear-easier-to-play/</link>
			</item>
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		<title>Dust Devils at GenCon!</title>
		<description>In just a couple weeks, I'll be at GenCon where you can get copies of Dust Devils at the Play Collective, booth 2039. I'll be right next door with the Ashcan Front booth introducing people to some really interesting new indie games. Unfortuanately, I have no copies of Nine Worlds ...</description>
		<link>http://www.chimera.info/blog/2008/07/dust-devils-at-gencon/</link>
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