Feed on
Posts
Podcast

Category Archive for 'Indie Publishing'

This discussion among Clyde Rhoer, Luke Crane, Clinton Nixon, and Jason Morningstar is very important to things I’m interested in. And, they do a good job explaining reasons that I approach this hobby the way I do, including my previous posts about the subculture and Gary Gygax’s death. To put it into a quick summation: [...]

Read Full Post »

Here are some games I think are pretty good options for playing with people outside the subculture of gamers. They aren’t grand-slam-homeruns guaranteed to convert masses into seeing the light and brilliance of role-playing. They’re just pretty good.

Prime Time Adventures
Contenders
Trollbabe
My Life With Master
It was a Mutual Decision

And, I offer up my own efforts:

Dust Devils
44: A [...]

Read Full Post »

A play, to explain why I’m really fucking tired about arguing about people claiming indie RPG publishers don’t make a profit.
Some people: Well, you indie publishers are cute and all, but you’re not really making a “profit,” you amateurs you. Here’s why. See, profit is revenues minus expenses. And, you make nice revenues, I guess, [...]

Read Full Post »

So, it’s unofficially In a Wicked Age week, well, everywhere. Vincent Baker’s newly released game promises to be a big hit. I’ve got the PDF already, and it’ll no doubt take upcoming Dreamation con in New Jersey by storm. More power to Vincent, too. It’s a rockin’ game, by all accounts.
Now, what kills me is the already [...]

Read Full Post »

There was a time when I’d pursue any fun game design idea that popped into my head. But those ideas rarely went anywhere, either. Let alone reaching strangers, they didn’t live within my own groups’ actual play sessions.
Dust Devils came as one of those fun ideas to tinker with. But, then I found some success [...]

Read Full Post »

When I start designing a new project, one of the first things I tackle is the look and feel. I have a blurry vision in my mind of what I want the project to look like, how I want it to feel. As the project develops, that vision starts to come into focus, bit by [...]

Read Full Post »

I’m working on something new. 
A couple weeks ago, Clinton R. Nixon’s gave the hobby a gift. He opened up the the license for The Shadow of Yesterday, one of my favorite games. So, I’m taking up his gift for my next project, Mirage.
I’ll be chronicling the graphic design of the Mirage book here in this blog. [...]

Read Full Post »

Finally, The Score returns, alive and kicking! This is the second half of the interview with Seth Ben-Ezra, creator of Dirty Secrets and Legends of Alyria. We talk about board games, the influences of Reiner Knizia, fatherhood, and more.

Dark Omen Games
Dirty Secrets

icon for podpress  The Score, Episode 4 [22:24m]: Download

Read Full Post »

This year at GenCon, Paul Czege and I spearheaded the Ashcan Front. We had a great time, and I think we’re both very pleased with the overall success of the booth.
Paul and I, along with Paul’s wife Danielle who was instrumental to the booth, talked about it with Clyde Rhoer, who does the Theory From the [...]

Read Full Post »

In episode 2 of The Score, I talk about my history as a role-playing hobbyist and how that lead to me designing and publishing my game Dust Devils. And, I share my take on how many hobbyists need to find games for their aging, changing lifestyle and how designers need to create for that need.
Show [...]

 
icon for podpress  Standard Podcast [18:43m]: Play Now | Play in Popup | Download

Read Full Post »

Next »