Fall 2003 Issue

 

 

 

 

Fall 2003

Download the Daedalus Fall 2003 issue now! (3.5 MB PDF file). HTML versions of all articles will be available on this page soon.

From the Editor
What I want to be when I grow up
By Matt Snyder

Feature Story
HeroQuest unbound!

Q&A with Greg Stafford
by Matt Snyder

PLUS
Redeeming Thed, goddess of rape
by Ron Edwards

The power of myth
by Chris Chinn

Sneak peek!

Argonauts
Epic Greek heroes and their inevitable tragedies; an M&M Superlink game preview. By Jonathan Walton.

Articles

You do what for a living?
The economics of adventuring. By T.S. Luikart.

World design, block by block
How to build a setting with a creepy haunted Halloween example. By Emily K. Dresner Thornber.

Improvisation techniques for gamers
How to use the tools of improvisational theatre in your gaming sessions. By Pete Darby.

Columns & Editorials

This just in: Your favorite game sucks
A critical view of harsh critics. By Jason L. Blair.

A role-playing game by any other name
Accept no substitute--role-playing games are their own thing. By Eddy Webb.

Guilty pleasures
A call for change in the way hobby markets itself the the mainstream public. By Lisa Fleishman.

Comic

Trollbabe
"Sex and Death, with Music." By Ron Edwards and James V. West.

 

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