Something Wicked this way comes
Jan 17th, 2008 by Matt Snyder
So, it’s unofficially In a Wicked Age week, well, everywhere. Vincent Baker’s newly released game promises to be a big hit. I’ve got the PDF already, and it’ll no doubt take upcoming Dreamation con in New Jersey by storm. More power to Vincent, too. It’s a rockin’ game, by all accounts.
Now, what kills me is the already dizzying amount of new Oracles popping up on online communities. Oracles are these wonderful little snippets in the game that, when randomly tossed together like a casserole, make for some rich situation dripping with Vincent’s sword-and-sorcery setting.
Of course, gamers everywhere can’t leave it at that. We’ve already got a Hellboy Oracle, a Discworld Oracle, a modern thriller oracle, and so on. Hell, my man John Harper’s doing on based on the music of The Decemberists, a frickin’ band! Hell, the game hasn’t even been out one week! Role-players are nothing if not an eagerly creative bunch.
While the speed of these new ideas popping up to riff on Vincent’s latest game machine (engine? heh) is stupifying, it was certainly inevitable. And, it’s flattering to Vincent. Rightly so.
Still, a little part of me shakes a fist, albeit in good humor. Play the game’s setting already! It’s obviously a labor of love for Vincent. I mean, I still don’t understand the whole Star Wars (or whatever) using Dogs in the Vineyard thing. I understand and expect that people will tinker with games they love to play settings and situations they love. I do it! I’m not criticizing. I’m just, well, amazed.
I also stand in awe at the viral marketing beast that Vincent has created. He issued a game that isn’t even in print yet as far as I know, and in one frickin’ week people are already playing it “their way.” Amazing.
Eat your heart out, Baker. As for the rest of you, check out In a Wicked Age. It does so many things right.


